Rules & Info

What's New

May 28th, 2023 - Edited E3a. Unarmed vehicles (e.g Avia truck and Van.) may be deployed regardless of player-count.

May 24th, 2023 Edited E4c, added anarchist to those allowed to fly air vehicles. Edited B4 to allow anarchist to steal and use any vehicle excluding synths/T90

May 23rd, 2023 Edited A, E, and C section, with new rule edits and RP changes. A: - Management has final say on IC situations. - Any and all RP actions are allowed B: - Anarchist groups can kill in base. E: - Anarchist inside of vehicles can roll to steal - OVA/R&D inside of vehicles can roll to steal back vehicles

May 8th, 2023 - Updated vehicle rules to clarify that transports must respect the 10-person rule - Updated wording of MP/JURY activity rules

April 6th, 2023 - Edited E2a. removing the requirement for activities but also requiring divisions to emphasize them IC

March 19th, 2023 - Edited C5 to have new "Spy" mission clause.

March 7th, 2023 - Edited A2 to include name capitalization - Edited E2a with a few clarifications

February 19th, 2023 - Added a new clause to E2a - Added rule E2c - Edited F1 to clarify drones are considered vehicles

February 2nd, 2023 - Updated SU cuff rules to account for the removal of the NPU Passcode - Updated Building rules to include the "Trusted" system

January 6th, 2023 - Added clause for streaming to A5

December 22nd, 2022 - Added OSE/Vort name format

November 8th, 2022 - Added further clarification to Rule A2

September 17th, 2022 - Overhauled Sections D and E - Merged Section G into Section E - Removed any and all remaining outdated rules

September 15th, 2022 - Added additional examples of FailRP to A2

September 9th, 2022 - Small tweaks to A1 and A2 - Added additional examples of "prohibited structures" to D3

September 4th, 2022 - Overhauled Section G (Removed irrelevant rules, completely reworked rule G1)